One practical step
CreativityDesign a small useful object
Start with one practical use problem.
- Time: Not specified
- Cost: Not specified
- Impact: Not specified
- Difficulty: Not specified
- Evidence not rated
Done when
Have a design that can be tried with a user.
Start with one practical use problem.
Who this is for
For design beginners; avoid load-bearing or safety-critical prototypes.
Why this matters
Test an idea before making the final object.
How to do it
An original activity to try, adapt or skip for your circumstances; outcomes are not guaranteed.
- Ask a user what feels awkward.
- Sketch dimensions and handling.
- Make a model, observe a trial and note difficulties.
Evidence and references
There are no references for this item yet.
Last reviewed: · Version 2