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One practical step

Creativity

Design a small useful object

Start with one practical use problem.

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  • Cost: Not specified
  • Impact: Not specified
  • Difficulty: Not specified
  • Evidence not rated

Done when

Have a design that can be tried with a user.

Start with one practical use problem.

Who this is for

For design beginners; avoid load-bearing or safety-critical prototypes.

Why this matters

Test an idea before making the final object.

How to do it

An original activity to try, adapt or skip for your circumstances; outcomes are not guaranteed.

  1. Ask a user what feels awkward.
  2. Sketch dimensions and handling.
  3. Make a model, observe a trial and note difficulties.

Evidence and references

There are no references for this item yet.

Last reviewed: · Version 2