One practical step
Fantasy and RoleplayCheck a costume before an event
Test practical movement before leaving.
- Time: Not specified
- Cost: Not specified
- Impact: Not specified
- Difficulty: Not specified
- Evidence not rated
Done when
You can walk, sit and rest at the venue.
Test practical movement before leaving.
Who this is for
For costume wearers; adapt to personal needs.
Why this matters
Identify awkward pieces before arrival.
How to do it
An original activity to try, adapt or skip for your circumstances; outcomes are not guaranteed.
- Try walking, sitting and bathroom access.
- Check vision and removal of bulky parts.
- Pack prop storage and identify rest areas on the venue map.
Evidence and references
There are no references for this item yet.
Last reviewed: · Version 2